![]() ![]() ![]() ![]() I think your problem comes with the premise. Overall, the limitations you had bump it up from waste of time to mid. The darkness, the music change, both good choices. The ending was pretty hairraising though. I hate that something spooky is revealed on day 3, and there's nothing you can really do about it for the next couple days. ![]() Textures are terrible, probably the worst part of the game. I can forgive the 2.5D trees because I kinda like that aesthetic. Did little to lure me into a sense of normality, it instead just sort of felt tedious.Ĭharacter designs are all generic and hard to tell apart but I like the way they speak with rising inflection. Just fetch quests, all "go pick up ten of these". That's an insanely short amount of time to make a game, so props to you for making it in the first place. ![]()
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